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-
-
- P R E S E N T
-
- THE ULTIMATE PLAYERS GUIDE TO: SWIV
-
- GOOD GOODIES
- ------------
- The only source of upgrades is the giant Goose Copter. Unfortunately it
- doesn't give them up without a fight. It can only be destroyed by pumping
- its body full of plasma - but because the head and side-wings are in the
- way this can ce rather tricky. Having wide-beam fire helps, but probably
- the best way to deal with the Goose is to collect a shield (assuming
- there's one nearby) and just plonk yourself inside its body, all guns
- blazing.
- Of the two beam adjuster upgrades, the wide-beam one is the best -
- especially for shooting ships that fire down screen because it means you
- don't have to get in line with them to kill them.
-
- CHEAT, CHEAT, ALWAYS BEAT
- --------------------------
- ALERT! If you want to beat SWIV the right way (i.e through honest sweat and
- tears) do not, i repeat NOT, read any further! You have been wanted.
-
- There's a top secret mega-whopper SWIV cheat that give the player infinite
- lives. In a tribute to Star Trck, it'e the classification code on the
- Starship Enterprise, NCC-1701. To implement it, pause the game, type in the
- code (including the dash) and hit RETURN. The border should flash blue if
- you've done it properly. Unpause the game and continue blasting. Infinite
- lives are now yours. Beam me up, Scotty.
-
- MESSING WITH THE BIG BOYS
- -------------------------
- They are four major guardians at various points in the game. Here's how to
- deal with them.
-
- GIANT PULSE LASER
- -----------------
- This monster appears towards the end of the desert stage. Assuming you've
- got wide-beam fire, possision yourself to the left of the laser barrel so
- your missiles are hitting both the gun and the small doorway beside it.
- Pump away, destroying the missile-firing tank that trundles out of the
- doorway. The laser fires three times then pause. Use this time to move to
- the right-hand side of the laser and continue blasting away. Repeat until
- the cannon erupts in flames!
-
- SLIDE LASER
- -----------
- This, the hardest guardian, crops up near the end of the ice zone. It
- trundles left and right - fast - and rains the plasma down the screen. In
- addition, green blobs leach out from the walls and head in the players
- direction. The trick is to keep moving horizontally so that you've always
- either just ahead or just behind the laser turret. Keep firing - with
- wide-beam you should hit it, and the firing also destroys any approaching
- blobs. Eventually the laser should give up the ghost.
-
- SHIELDED LASER EMPLACEMENT
- --------------------------
- This Mother of all lasers is made up of three individual turrets, and turns
- up towards the end of the dead forest. The lasers are only vulnerable when
- the glass domes over them peel back - trouble is, this only accures when
- they're about to fire! On top of that there are two small turrets that
- periodically spew tiny bullets in the players direction. Concentrate on
- destroying these first. The big lasers themselves are not actually the
- problematic. Again, wide-beam firing is vital here.
-
- THE FINAL GUARDIAN
- ------------------
- This big fella appears early in final stage of the game, but doesn't
- actually cause the player any trouble until it has docked with its main
- body. There are no hard and fast rules for dealing with this one - just
- keep blasting away, dodging the myriad bullets until the inevitable
- happens. But the game's not over yet - you'll see why when you get there!
-
-
- Documentation typed by _/aybee!!
- End.
-